This post contains photos that cover the chapter Baenum Bandits of our podcast Podquest: No Strangers to Adventure! If you haven’t listened to Part 11 of this chapter, reading further may spoil things! Continue reading
Tag: map
The Road to Baenum
This is the route the party takes in On the Road: Fidgety Digits, the fifth episode of our podcast Podquest: No Strangers to Adventure. This post may spoil some things if you haven’t already listened to the first five episodes!
The dotted line follows the main road most traffic takes upon arrival to Rinsland. From Zlys Port, the only safe place to dock on the entire island, the main road takes the smoothest approach over rolling fields to later mountainous terrain to the capital Feudersfall, tucked in near the steep cliffs northwest five to six days travel away.
The party’s carriage ride takes them about a day’s travel from the port to Baenum, the second largest town in the country. Baenum is a town of craftsmen, merchants, and an enchanter that naturally developed as the first major waypoint on a long trip to Feudersfall.
This is a close-up of the general map of Rinsland, that will continue to be detailed with landmarks and populations as the story evolves. Detailed maps of towns will follow as the party explores all the nooks and crannies.
A Map of Rinsland
Welcome to Rinsland! In the Prologue episodes of Podquest: No Strangers to Adventure, Digby, Giacabo, and Gnoman have just arrived in Zlys Port of the country of Rinsland in the far South of a fantasy globe.
Digby rode in a barrel over the open ocean in pursuit of the arsonist that burned down his bar.
Giacabo built his own little boat to sail here when he heard tell rumors of an old tome that held the secrets to curing his tribe’s blood curse.
And brave Gnoman boarded the ferry from the Big City to this distant corner of the world in search of a missing person to solve a case.
All three arrive with just the name of their destination: the blossoming city of Feudersfall.
This is a general topographical map of the country. As a living document, names, locations, and landmarks will be added as the characters stomp all over this land.
Facts about Rinsland:
-It’s roughly the size of Iceland.
-Once a year it has a full day of sunlight, and a full day of night.
-A castle is nestled in the mile-high cliffs up north, next to a giant waterfall!
-The southern half is usually snowy and cold, but not so much the northern half.
-And, as part of the overall setting, magic is an uncommon trait, which has made the newly arrived characters stand out a bit already.